Breakdowns and studies of various topics, focusing on technical problem-solving and works in progress.
Game Design - Color Match 3
Laying the seeds for friendly competition (and packaging an MVP)
Game Design - Color Match Game 1
Development of an Unreal Engine 5 workflow, and a minigame proof of concept
Case Study - Minigame Genre
An analysis of the minigame genre, and the beginnings of a new game project
Environment - Walnut Tree 1
The first steps to making a game optimized walnut tree. Focused on pinnate and leaf creation.